3.6.1
Enhanced Raid Frames
3.6.1 (2023-11-08)
Full Changelog Previous Releases
- Finish decoupling UnitAura collection from frame updates
Unify the logic for Classic and Retail in how we collect unit aura information. Importantly, we now have unit aura collection decoupled from the frame visual updates. This should be a performance win for Classic, albeit much less dramatic than on Retail with the new UNIT_AURA payloads added in 10.0. - Cleanups, optimizations, and reorganization. More work with UNIT_AURA
Miscellaneous cleanups, optimizations, and code reorganizations. Most of this is for clarity, but there are minor improvements throughout with regard to performance. Also, adding a few minor revisions to the previous C_UnitAuras API port from the prior commit.