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Releases: brittyazel/EnhancedRaidFrames

3.15.15

18 Dec 04:38
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Enhanced Raid Frames

3.15.15 (2024-12-18)

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  • Update TOC for 11.0.7

3.15.4

21 Nov 06:12
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Enhanced Raid Frames

3.15.4 (2024-11-21)

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  • Update toc for Classic and Classic-era

3.15.3

12 Nov 08:24
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Enhanced Raid Frames

3.15.3 (2024-11-12)

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  • Update TOC for 4.4.1, fixes #133

3.15.2

26 Oct 23:24
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Enhanced Raid Frames

3.15.2 (2024-10-26)

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  • Update TOC for 11.0.5

3.15.1

07 Oct 16:20
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Enhanced Raid Frames

3.15.1 (2024-10-07)

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  • fixes #132, make sure buffs without durations don't get hidden
    Blizzard must have changed "duration" and "expiration time" values coming back as 0 instead of nil for buffs without duration. Check for 0 as well as nil to cover both cases.

3.15.0

03 Oct 22:27
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Enhanced Raid Frames

3.15.0 (2024-10-03)

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  • Fix for lingering frames and runaway timers left ticking
    Allow for the IndicatorTick() function to cancel its own timer if the remaining time is less than 0. This should resolve runaway timers being left over, and lingering aura frames remaining in some instances. I.e. if a person gets far out of range while an aura is still ticking.
  • Improve GROUP_ROSTER_UPDATE handling to reduce stuttering
    Split our GROUP_ROSTER_UPDATE handler to be both throttled and not. Our throttle is now 1s instead of 0.25s, and only throttles our UpdateAllAuras() function. This should significantly decrease the stuttering that happens when many people are joining and leaving raid groups in quick succession. I.e. world bosses.

3.14.3

26 Sep 23:03
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Enhanced Raid Frames

3.14.3 (2024-09-26)

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  • fixes #131, Classic Era now matches Retail for the raid target coords

3.14.2

25 Sep 20:09
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Enhanced Raid Frames

3.14.2 (2024-09-25)

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  • Update TOC for 1.15.4

3.14.1

22 Sep 18:46
ac505d9
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Enhanced Raid Frames

3.14.1 (2024-09-22)

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  • Merge pull request #129 from HiddenDingo/main
    Fix bleed colour reference
  • Merge pull request #1 from HiddenDingo/Fix-bleed-color-reference
    Change colour reference for bleeds
  • Change colour reference for bleeds
    Bleeds referenced "BLOOD_RED_COLOR" which is not defined, the colour is defined as PINK globals.lua.
  • Dynamically update out-of-range alpha when dragging slider

3.14.0

26 Aug 17:30
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Enhanced Raid Frames

3.14.0 (2024-08-26)

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  • Code cleanup for Bleeds
  • Update LibRangeCheck
  • Cleanup bleed code a bit to match the rest of the project
  • Clarify the "dispel" description
  • Add initial support for tracking bleed effects courtesy of LibDispel
    By making use of the list of bleed effects found within LibDispel, we can inject "bleed" data into our auraData tables early in our pipeline. This should effectively allow the tracking of bleed effects just like any other spell type. Currently only works for WoW Retail due to LibDispel only supporting WoW Retail.