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Fixed some errors #35
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Original file line number | Diff line number | Diff line change |
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@@ -777,7 +777,7 @@ fn void unloadVrStereoConfig(VrStereoConfig config) @extern("UnloadVrStereoConfi | |
// NOTE: Shader functionality is not available on OpenGL 1.1 | ||
fn Shader loadShader(ZString vsFileName, ZString fsFileName) @extern("LoadShader"); // Load shader from files and bind default locations | ||
fn Shader loadShaderFromMemory(ZString vs, ZString fs) @extern("LoadShaderFromMemory"); // Load shader from code strings and bind default locations | ||
fn bool isShaderValid(Shader shader) @extern("IsShaderReady") @extern("IsShaderValid"); // Check if a shader is ready | ||
fn bool isShaderValid(Shader shader) @extern("IsShaderReady"); // Check if a shader is ready | ||
fn int getShaderLocation(Shader shader, ZString uniformName) @extern("GetShaderLocation"); // Get shader uniform location | ||
fn int getShaderLocationAttrib(Shader shader, ZString attr) @extern("GetShaderLocationAttrib"); // Get shader attribute location | ||
fn void setShaderValue(Shader shader, int locIndex, void* value, int uniformType) @extern("SetShaderValue"); // Set shader uniform value | ||
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@@ -1565,7 +1565,7 @@ fn ZString textToCamel(ZString text) @extern("TextToCamel"); | |
// Get integer value from text (negative values not supported) | ||
fn int textToInteger(ZString text) @extern("TextToInteger"); | ||
// Get float value from text (negative values not supported) | ||
fn float TextToFloat(ZString text); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This looks wrong, must |
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fn float textToFloat(ZString text); | ||
//------------------------------------------------------------------------------------ | ||
// Basic 3d Shapes Drawing Functions (Module: models) | ||
//------------------------------------------------------------------------------------ | ||
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This should be
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Yes hehe... sorry just fixed quickly didnt think much ab it :p