Release of NetImgui v1.12
Note
Thsi version contains a crash on Copy/Paste and on Disconnect request, please use version 1.12.1.
Version 1.12
(2024/12/08)
- API Changes
- None
- Backend change
- Networking protocol has been reworked
- If you are using our own networking layer, you will need to support changes made to 'DataReceive' and 'DataSend' and the addition of 'DataReceivePending'
- This was done to drastically improve performances by using non-blocking sockets (saw boost from 8fps to 30fps on programs running at 30fps)
- For more details, please look at the changes done to NetImgui_NetworkWin32.cpp or NetImgui_NetworkUE4.cpp
- Note: The Posix network code has not been updated to new protocol yet, only Windows and UE4 have been done
- Various small changes and fixes
- Tested Dear ImGui versions up to 1.91.5 and updated the NetImgui Server to it (docking branch).
Full Changelog: v1.11.0...v1.12.0