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Releases: yairm210/Unciv

4.14.18

25 Dec 19:05
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4.14.18

Performance - Faster map update on click

'close unit table' button does not cycle units

By SeventhM:

  • Allow stat from battle uniques to also give stockpiles
  • Fix gaining resources twice when it is gained from a city

By czyh2022 (NEW!):

  • Allow civs to trade with each other before settling their first cities
  • Delete duplicate trade denied message
  • Cancel the chain reaction of defense pact

4.14.17

22 Dec 09:12
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4.14.17

Fixed ANRs for:

  • URL checking for Github URL with query
  • Global politics table
  • Playing overlay music in city screen

Flank attack unique works with 'vs' conditionals

Fix rare Android crash where we don't have permissions to copy external mods on app start

Add unique for increased improvement rates rather than decreased build times - By SeventhM

UI: various improvements mostly relating to centering and WorldScreenTopBar - By Toxile

4.14.16

16 Dec 13:22
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4.14.16

CPU performance improvements

UI:

  • Better 'close unit table' button
  • Better options checkboxes, slider buttons, multiplayer server UI - By Toxile

Bugfixes:

  • Buy button active when civ can purchase items in puppets
  • Paused music no longer resumes on game resume

By SeventhM:

  • Unified unique for gaining stats/stockpiles
  • Pantheon cost respects game speed modifer

AI:

  • Better Food Weights for citizen management - By itanasi
  • Prevent incorrect settler retreat - By EmperorPinguin

4.14.15

14 Dec 17:04
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4.14.15

UI improvements:

  • Tile Info Table
  • Changed Black to Charcoal
  • Unit description table

Fixed cities built on pillages roads colored red

Fixed scroll position indicator

Fixed Thai diacritic support

Added 'exit' button in world screen popup menu

Fixed AI religion belief assessment

Increase starting Luxury amount to match Civ 5 - By SeventhM

UI fixes: dividers, checkbox-to-text spacing, multiplayer tab connection button - By Toxile (new contributor!)

4.14.14

09 Dec 17:06
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4.14.14

Automated air units respect 'Cannot move' unique

Resolved rare New Game Screen 'application not responding' errors

AI:

  • Don't pick most expensive tech as free tech, if it's marked as '0 weight for AI decisions'
  • Decreased base Fort value to not build it instead of useful improvements

Remove images of expended units

Display city state type name for battle bonuses

'Unit built' notification selects the built unit

4.14.13-patch1

06 Dec 10:29
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4.14.13-patch1

4.14.13

05 Dec 20:45
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4.14.13

SIGNIFICANT memory performance improvements for large maps

'Stats from tiles' uniques work with terrain + improvement filter combos

Layout for resource icons in city screen when in resistance - fixed

Remove server notifications - bad user experience

hexarealm: Fix Snow-Lake edges - By RobLoach

4.14.12-patch2

03 Dec 14:54
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4.14.12-patch2

4.14.12-patch1

03 Dec 14:45
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4.14.12-patch1

4.14.12

02 Dec 18:26
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4.14.12

Allow unit triggers to be used in unit-triggered events

Memory and rendering performance improvements

Solved ANRs while building crash screen

Spies assigned to cities moved to other civs are returned to hideout

Automated workers don't remove terrain features without the proper tech

Removed 'please' from Civ demands to make them more demand-y

Fix promotion uniques being ignored if it didn't match a promotion names - By SeventhM

Notifications can link to URLs - By touhidurrr