First stable release of Funkin' Godot.
Main Features (from README.md):
- Fairly optimized but simple codebase
- High accuracy to the base game's look and feel (with some small changes)
- Different scriptable parts to songs such as
- Cutscenes
- Events
- Note Types
- General Scripts
- Custom scenes used for characters and stages, allowing practically unlimited possibilities
- Generally relies on being closer to Godot itself, allowing songs to load fast
and efficiently most of the time - Adobe Texture Atlas support via gdanimate
- More not mentioned
Hopefully this will suffice for a while but there will be slowly new release as I work on finishing up
the port of (hopefully) the entirety of V-Slice (as an example of what Funkin' Godot can do).